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December 04, 2023 0 192

4 Best Genres for Creating Games Using AI tools

In addition to my challenge with the game in a week using AI tools, which was in my Telegram, I will show that not only puzzles make money, and there are many other awesome genres where, thanks to graphics from AI tools, you can outperform half of your competitors and make a ton of cash!

Hidden Objects

This the simplest mechanic of all existing in the world.

The essence of it is simply to stare at pictures, find objects from the list there, and just click on them:

Meanwhile, they make some unreal cash

And anyone can create such a game:

  • The simplest mechanic that even a complete zero in construct can do in one evening;
  • You generate images for levels in any AI tools;
  • And you add items in Photoshop through Generative Filling;
  • That's it, the game is ready!
  • And if it seems that everything is somehow too easy, then the catch is that "easy" is only now, and a year ago, you would have had to give away a couple of apartments for the graphics for such a game.

City Builders:

Until recently, an expensive genre, in which it is now easy to start, and here's why:

A game that ranks 10th in the City Builder genre earns over $100 000 every month:

And its graphics look like this:

And here's the graphics generated by Bing's AI on the query: city builder village, game mobile style

Mildly speaking, the AI tool is not inferior, and if you want to be completely objective, the graphics from it are a hundred times cooler.

And besides the graphics in this genre, there is essentially nothing, the whole essence of the genre is new buildings and their upgrades, previously without AI network, it cost astronomical money - now it's all free.

In short, you need to take it and use it while others haven't done it instead of you!

Hide and Seek

An awesome mechanic, the essence of which is to hide from the flashlight guards and kill them from behind:

I even have personal experience with this mechanic:

  1. In 2020, I was driving traffic on gambling through apps and raising the trust accounts by pouring simple games made in Construct;
  2. This was one of the games I made for this purpose;
  3. Back then, I didn't really delve into how to make money on games, so I didn't add any monetization;
  4. But I was interested in cranking some traffic and finding out the installation price;
  5. And I was mildly blown away when I saw the cost of installation was just 9 cents in the USA;
  6. At that time, the installation on gambling in the Russian segment cost a couple of bucks;
  7. In fact, thanks to this experiment, shortly after that, I gave up on gambling apps and moved to white games;
  8. Naturally, the account with this game was then blocked due to gambling, but the thought of returning to this mechanic still haunts me, especially since they still make about 5 million installations a month and even without the meta, they earn over $20,000 without considering ad revenue:

Accordingly, making even a full clone of such a game, but with meta, the income will be many times greater.

But the coolest thing is:

This template is on the Construct website, it's free, and you can find it by searching for a stealth game:

All that's left is to add graphics, add meta gameplay, and you can churn out a bunch of levels to suit any taste and color.

Visual Novels

A genre for those who dreamed of creating their own movie.

In essence, it is a movie, but interactive, where you choose which storyline events will happen.

Most of the genres of these games are for girls and contain stories with soap operas, betrayals, and sex:

For example, here the groom cheated on the bride, she noticed it and now wants to leave him, but there's one catch...

For this, you need to pay real money:

Or be patient and play the whole game pretending that nothing is happening. LOL

Just imagine the torment of the girl who got involved in the plot, who identified herself with the main character - and who has to endure the cheater.

Puzzles making impossible levels are just angels compared to such an approach.

Moreover, the whole game is built on such a principle:

  1. Endure for free;
  2. Pay and stand your ground.

In short, the game was created by an evil genius who wanted to teach girls to be more obedient and agree to less with his game.

But instead of that, he made a ton of cash:

You just have to imagine, women from all over the world paid $200 million just to stand their ground to the damn pictures in the game!

Wow!

But not all novels are so evil, there are many good plots for the male audience, in which you can realize any of your creative ideas, and if you just want money, you can take your favorite book and create a plot based on it.

From a technical standpoint, this is:

  • A couple of dozen characters that are easy to create in any AI tool;
  • Several different emotions of each character, which are drawn in Photoshop;
  • Backgrounds on which all the plot passions take place — also an AI tool;
  • And huge chunks of text for dialogues, which can be written in close collaboration with ChatGP;
  • That's all! And a year ago, it required dozens of artists and screenwriters.

Conclusion

Absolutely any genre can be profitable, and thanks to AI tools, you can do it even alone and without a budget!

I had a blast writing this article, come to my Telegram, there's even more about game developing.

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